![]() ![]() Years would pass and I'd take my PlayStation to college with me. Unfortunately, the booklet gave no credit to the developers. I thought I'd tell them I'd joined my high-school robotics team and was learning how to program because of them. I remember looking in the back of the booklet of the first Colony Wars so I could send a geeky letter to the developers. I learned how inverted controls worked, and how thrust and drag functions on planes. A game which let the player fly freely in space - something I'd dreamt about for years.Ĭolony Wars was my perfect form of escapism, and taught me things, too. One game in particular stands out: Colony Wars. My mom worked hard to get us the things we wanted, and around 1996, she surprised us with the Sony PlayStation and a couple of games. Having a mentally handicapped little sister and a single mom, extracurricular activities were out of the question.Ĭhannelling frustration and creative thought took the form of gripping a controller. Raised in a tough neighborhood, I could only think about being anywhere else. This meant two things: my mom could only afford a few games, but we were masters at them. Later, video games were introduced to our working class household. ![]() ![]() but I had hand-me-down toys to play with. My mom would say that we weren't raised poor. It quickly reminded me why I wanted to pursue writing. Last year I saw an article about the corporate restructuring of Sony Studio Liverpool - formerly Psygnosis. ![]()
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